<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>MiniCity Devlog - itch.io</title><link>https://bishmanrock.itch.io/minicity</link><description>A very early prototype city builder game</description><item><guid>https://bishmanrock.itch.io/minicity/devlog/1650237/devlog-2-the-approach</guid><title>DevLog #2 - The Approach</title><link>https://bishmanrock.itch.io/minicity/devlog/1650237/devlog-2-the-approach</link><pubDate>Wed, 02 Sep 2026 21:02:42 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Why So Retro? Visually, I&#039;m going for some sort of SimCity 2000/SimCity 3000/SimCity 4 hybrid. I guess SimCity 2000 is the main major visual influence. What I love about it is how readable and distinc...</p>]]></description></item><item><guid>https://bishmanrock.itch.io/minicity/devlog/1644543/devlog-1-not-built-in-a-day</guid><title>DevLog #1 - Not Built in a Day</title><link>https://bishmanrock.itch.io/minicity/devlog/1644543/devlog-1-not-built-in-a-day</link><pubDate>Sat, 29 Aug 2026 10:26:16 GMT</pubDate><category>devlog</category><description><![CDATA[<p>For a long time, I&#039;ve wanted to make a city-building game. In fact, I&#039;ve had several goes of it - all of which have turned out to be false starts. I&#039;m hoping this one will be different. For me, it was...</p>]]></description></item></channel></rss>