DLD
A downloadable game
DLD is an unfinished, very rough, and very unrealised project that was started with the aim to submit for the PSX Story Jam #3.
It is technically playable, although many assets are missing, there are many rendering issues, and prototype placeholders and debug systems in place. A draft story was put in place but not fleshed out and is therefore very, very barebones. It is not advised to play beyond as a curiosity piece.
The game was developed for PlayStation and will require a PlayStation emulator to run. I personally use DuckStation, but any emulator should do.
This wasn't my first jam, but it was my first attempt at creating a PlayStation game during a jam. In retrospect this was a severe mistake as my usual approaches and tools didn't exist, and attempting to create a level editor mid-jam proved too timely and costly. Even now, parts of the levels are hardcoded placements via code rather than via any actual editor, which made the entire thing too cumbersome.
That said, I'm glad I gave it a go, and although the result is nothing of interest I did enjoy getting more stuck into PlayStation development, to the point I would be more than happy experimenting with ROMS in the future.
Well done to those that took part in the jam.
Please note that as this is an unfinished project, placeholder AI assets do exist in this build. Normally I remove these in favour of human built assets prior to release, but as this is effective abandoned AI assets still remain.
| Status | Prototype |
| Author | Bishmanrock |
| Tags | PSX (PlayStation) |
| AI Disclosure | AI Assisted, Code, Graphics |
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